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Stuck in loading page. (Vivo u20)

I'm sorry to hear that. What's your android version?

Pie (9)

(+1)

Hum, strange. DW should work perfectly on Pie...

If you don't mind, could you copy the log file (here or on Discord PM if you prefer). Log file could be found here : Android\data\dreamland.wanderer\files

Mon May 30 21:30:13 2022

Unknown platform.

Ren'Py 7.4.10.2178

Bootstrap to the start of init.init took 0.00s

Bootstrap to the start of init.init took 0.00s

Manufacturer vivo model vivo 1921

Screen diagonal is 5.36918289873 inches.

Early init took 0.08s

Early init took 0.08s

Android search paths: /data/data/dreamland.wanderer/files/game

Loader init took 0.03s

Loader init took 0.03s

Loading error handling took 0.07s

Loading error handling took 0.07s

Loading script took 0.67s

Loading script took 0.67s

Saving to /storage/emulated/0/Android/data/dreamland.wanderer/files/saves

Loading save slot metadata. took 0.00s

Loading save slot metadata. took 0.00s

Loading persistent took 0.00s

Loading persistent took 0.00s

Importing _renpysteam: ImportError('No module named _renpysteam',)

Set script version to: (7, 4, 10)

Running init code took 0.19s

Running init code took 0.19s

Loading analysis data took 0.06s

Loading analysis data took 0.06s

Analyze and compile ATL took 0.02s

Analyze and compile ATL took 0.02s

Index archives took 0.00s

Index archives took 0.00s

Dump and make backups. took 0.00s

Dump and make backups. took 0.00s

Cleaning cache took 0.00s

Cleaning cache took 0.00s

Making clean stores took 0.00s

Making clean stores took 0.00s

Initial gc. took 0.09s

Initial gc. took 0.09s

DPI scale factor: 1.000000

Creating interface object took 0.00s

Creating interface object took 0.00s

Cleaning stores took 0.00s

Cleaning stores took 0.00s

Init translation took 0.14s

Init translation took 0.14s

Build styles took 0.01s

Build styles took 0.01s

Load screen analysis took 0.06s

Load screen analysis took 0.06s

Analyze screens took 0.00s

Analyze screens took 0.00s

Save screen analysis took 0.00s

Save screen analysis took 0.00s

Prepare screens took 0.25s

Prepare screens took 0.25s

Save pyanalysis. took 0.00s

Save pyanalysis. took 0.00s

Save bytecode. took 0.00s

Save bytecode. took 0.00s

Running _start took 0.00s

Running _start took 0.00s

Interface start took 0.33s

Interface start took 0.33s

Initializing gles2 renderer:

primary display bounds: (0, 0, 2340, 1080)

swap interval: 1 frames

Fullscreen mode.

Vendor: 'Qualcomm'

Renderer: 'Adreno (TM) 612'

Version: 'OpenGL ES 3.2 V@334.0 (GIT@7af8c13, I660d9e8ecf) (Date:04/10/19)'

Display Info: None

Screen sizes: virtual=(1920, 1080) physical=(2256, 1080) drawable=(2256, 1080)

Maximum texture size: 4096x4096

Total time until interface ready: 2.32517814636s


Here

Thanks, I haven't find anything wrong with it.

Dumb question but have you tried to restart your phone?

Next step would be to do a clean install : remove the game completely (backup your save files if you have any) and try to reinstall latest version.

If that doesn't work then I'm afraid to be out of ideas :-(...

(+1)

Man you won't notice hours passed by when your playing something good. Looking forward for the next part!

(+1)

Thank you very much!

It's good to know that you enjoyed it!

(+1)

after about 4+ hours of playing I finished it and will be back for the update and I have some questions: do you have a release date planed for the new update? And how long will this chapter be? Thank you for this amazing story/game( ˘ ³˘)♥

(+2)

Thanks Az!

It's difficult to define a precise release date as work on that game only on my free time (it's only a hobby after all). Still, my goal is to release every 2/3 months.

Chapter 3 is divided in two parts (and it should be the same for the upcoming ones). So, the next release will be part 2 and it should be approximately of the same length as the first part (so around 1h of gameplay).

thanks for this information and I'll gladly wait for it 😉

(+1)

👍👍

(+2)

Pretty nice game. I had plenty of fun. +1 follower.

(+3)

Thank you for your words Nome!

Deleted post
(+1)

Of course ;-). Chapter 3 development is in progress!

(+1)

Can you make it downloadable on the itch.io app? So not only on the website.

(+2)

Hello Demon,

Thanks for letting me know. Just tried it and, indeed, mega download isn't supported from the app.

As the game is more than 1GB, I can't upload it directly on itch, but I writed an email to the support to ask what are my options. 

Will let you know when I'll get some news.

Shli.

(+1)

Okay, and thanks for trying atleast!

(+2)

Hey DG,

Itch support increased the upload limit for me to upload the game on their servers (which will makes it available to download from the app).

As Chapter 2 should be released in a few weeks, in will use this method to put it online.

Shli.

(+1)

Hey, i see that chapter 2 has been released to the public. And i think you might have forgot about making it downloadable on the itch.io app?

-DemonGrip

(+1)

Hey Demon ,

I just checked from my computer and you're right. I uploaded the files on itch but forgot to check targeted Platforms...

My bad, it should be good now.

Thank you for your feedback.

Shli

(2 edits)

Great Looks awesome! But for 1.45gb it has not much content (yet) but I like the game i just waiting for the update juust easy on making the size bigger (if you can) no pressure tho cya

Hey Bloody,

Thank you! Don't worry about the size, I plan on releasing a compressed version along the regular one for next chapter ;-).

Shli.

Great game man looking forward to the next update. 

Thank you DedSec. I'm glad you liked it!

Viewing most recent comments 41 to 49 of 49 · Previous page · First page